Monday, 12 January 2015

Examples from Wreck it Ralph

1. PARODY &/or PASTICHE
There are no scenes of parody or pastiche that I could find in Wreck It Ralph.

2. BRICOLAGE, INTERTEXTUALITY (TRON?) 
There is a lot of intertextuality in wreck it Ralph. In this scene you can see how bad guys from lots of games have been included here. There is Bowser from Mario, Eggman from Sonic and a ghost from PacMan. When showing the bad guys, you see more of the recognisable characters than the ones created for the film. 


3. HYBRIDITY
Wreck it Ralph shows a collection of game genres. Hero's duty is a fighting, masculine game:


Sugar Rush is a racing game, made to look feminine and youthful:


Fix it Felix is the main game in the film and is very retro and old fashioned:
 


4. NOSTALGIA & RETRO 
When the bad guys are leaving the meeting you see them all walking through the pacman game, this looks retro and could give a nostalgic feeling:



The appearance of the wreck it Ralph game is also retro and could give the audience nostalgia of a game that may have been similar to this (Video can be seen above). 

5. PLAYFUL & IRONIC (Self Reflexive)

The woman in Hero's Duty is very masculine. She also refers to the soldiers as "ladies", which is ironic as she is saying that they aren't masculine and they are scared, although she is a lady:




Friday, 9 January 2015

Post Modernism Wreck it Ralph Grid

Lyotard
Period of History - Rejected modernism (structures)

Jameson
Stylistic - Stronger since 1980's

Baudrillard
Theoretical - Thinks like
- hypereality & simularcra 


Wreck it Ralph - modern, has theorists
Disney film - people educated on post modernism can see it

Friday, 5 December 2014

Lesson Notes

Modernism
Traditional (1950's)

Post modernism - contemporary (1960's)
Collapse/weak

Ideology - idea of video 

Video - online choir
Re interpretation
Individual people, using webcam to film themselves singing

Prosumers - making music themselves, published online
Location boundaries - can make music anywhere and publish it.
Global community
Collect and collaborate online
Online social media 


Collapse of genres - hybrid - post modern

Provide an argument 

Tuesday, 25 November 2014

Post Modern Videos

This video is an example of Pastiche


This is an example of Superficial


This is an example of a Parody


This is an example of a disjointed narrative


This is an example of Hyperreality & Dystopia


This is an example of Simulacra and hybridity


This is an example of Hyperreal, Self Reflexivity


This is an example of Hyperreality


This is an example of Bricolage & Hyperreality

Characteristics of the way Post-modernism looks

Words:
Intertextuality - one media text referring to another, the breakdown of distinction between binary divides
Parody - Mocking something in an original way, no divide between high art and mass culture
Pastiche - Imitation of another work, artist or period
Bricolage - mixing up and using different genres and styles
Homage - imitation from a respectful standpoint

The distinction between media and reality has collapsed, and we now live in a reality defined by images and representations - a state of simulacrum
Images refer to each other and represent each other as reality rather than some 'pure' reality that exists before the image represents it - hyper-reality
Hybridity - The mixing and sampling of different kinds and levels 
Bricolage - This is used to refer to a process of adaptation of improvisation where aspects of one style are given quite different meanings when compared and collide with stylistic features from another or a combination of multiple. 
Self Reflexivity - Is the text aware that its is itself a constructed simulation or reproduction. 
Parody & Pastiche - Post Modern texts use Intertextuality to reference existing texts, sometimes as an HOMAGE 
Hyperreality - Reality is no longer pure or truth - our culture is saturated by media simulations of reality that we can no longer seperate them. The blurring of real and 'simulated', especially in film and reality TV or celebrity magazines both Hyper reality and CGI in films such as Avatar.
Jamesons Nostalgia & Cultural Recycling - Using Intertextuality, Parody and Pastiche

Wolverine - atomic bomb scene:

Pastiche

Telephone Parody:


Parody

A churchill moment:

Pastiche, homage, hyperreal

Royale with cheese - pulp fiction:

Simularcra, hybridity

Wrecking ball - Miley Cyrus:

Self-refelxivity

Apex Twin - come to daddy:

Hyper-real, hybridity

Dead set Divina zombie:

Hyper real, bricolage

Conclusion to today:
Nostalgia - a way of escapism
How do you create nostalgia? Intertextuality

H/W: Watch wreck it ralph and write:
- Its 12/03/14 on the blog 
How does ralph fit the words that are on the blog?
What is traditional/not traditional about him?

What we learned

What are 3 types of post-modernism?
Historical
Aesthetic
Philosophy
Paragraphs on these in the essay

3 Theorists:
Boudrilliard - hyper-reality and simulation 
Jameson - simulacra, hybrid
Lyotard (main 1 to look at) - collapse of structure, grand narratives

Post-modernism challenges modernism

Money (consumerism) - reputation, and 
Technology - global communication, social media, hyper real

Emptiness - collapse of rules, lack of meaning, lack of beliefs, rejection of what we're told to believe is true 

WW2, 1960s onwards we could consider as post-modernism 

Continuation of modernism in post-modernism 

Post modernism

1. 3 types of post modernism
- Historical
- Aesthetic
- Philosophy
(exam - will ask a question, use the 3 types of post modernism)

2. 3 big theorists
- Baudrillard - swimming in a sea of science - simulacra
- Jameson - hybridity
- Lyotard - structures collapsing - first theorist to realise this

3. binary opposites - post modernism and moderism, 
Post modernism - Collapsing of structures, rejection (like a relationship breakdown - gradual)
Modernism - Traditional structures

4. The foundation of post modernism is Consumerism (money) and technology - Western

5. Emptiness - wanting more, achieving aspirations - no beliefs

6. Historical event ending modernism - Second World War - doing something post modern was antisocial. 1960's 1970's
Atomic bomb - technology to wipe out the world

post modernism - the rejection in believing what you are being told is normal

Superficial & Empty - Something that appears real until looking into it further and seeing its not real. Feeling of emptiness and wanting more and more.

Parody - like intertextuality, taking ideas from other films and making a new film using these ideas. Remake of a video "taking the mick"

Pastiche - Imitating artistic work from another artist or period

Bricolage - Mixing up genres and styles

Homage - Imitation from a respectful standpoint

Hybridity - The mixing of different genres

Self Reflexivity - Is the text that it is itself a constructed simulation or reproduction.

Hyperreality - Blurring of what is real and simulated

Simulacra - Where you cannot differentiate between what is real and what is hyperreal.

Blurring of boundaries - Boundaries of time and periods in history have been blurred and have no time and no place.

Disjointed narrative structures - No typical happy ending in film.

Nostalgia - things that already exist from the past that provide pleasure when looking back on it. Not looking at the future, to escape. Create this using intertextuality