Tuesday, 10 March 2015

Lesson notes - 10/03/15

C - Apply the Pomo concept
B - Analyse (why is it pomo?)


Digimodernism:
What are Kirkby's main ideas for post-post modernism?
- It has displaced postmodernism to establish itself as the 21st centuries new cultrual landscape.
- It came from a computerization of text
- Developments in technology
- a new form of textuality characterized by onwardness [exploration], haphazardness [randomness], evanescence [disappearance], and anonymous, social and multiple authorship [production/creation].
- It is the successor to post-modernism - it gradually eclipsed it as the dominant culture
- Barrier between real and hyper real has collapsed - strengthening of simulation


How did he come to these conclusions?


Do you agree?

Game of death: 
Loss of morality - grand narratives - lyotard 
Voyerism - power and control (panopticon) - foucault
Commodity - torture - debord 
Simulation - experiment actors 
                  - zizek - sadistic - fluid identities 
Not stylistically post modern - Jameson ✖️

Apathy - lack of belief

Gaming is a product of Pomo, TV and films are modern - historical 
Stylistic - hyper reality and simulation, we try to shape reality ourselves 
Lyotard - morality - end of morality? 
Commodity - buying fake things to express fake self - debord 
Foucault - power and control, you're not bound by any structure 

No comments:

Post a Comment